Dyrus went top as Singed one game while Doublelift played Janna and Westrice took Vayne to the bottom lane. Throughout their time at the Season 1 Championship, EG experimented with swapping players from role-to-role. Jonathan "Westrice" Nguyen took over the top lane position with Corki, who at that time was more of an AD carry than anything else. It should be noted that in this same game, Yiliang "Doublelift" Peng played Poppy bottom and Dyrus, on Taric, joined him after his disconnect with Epik Gamer. Even jungle, which was arguably the most defined role, was heavily dependent on what champion a particular player wanted to play. This should give a good idea of what the competitive landscape was like in Season 1. After Dan Dinh died, then-Epik Gamer top laner Marcus "Dyrus" Hill said, "BRB can't see anything" according to caster David "Phreak" Turley, and disconnected from the game. In the first game of Team SoloMid versus Epik Gamer in the championship qualifiers - two of the supposed best teams at that time - TSM eschewed setting up jungler Brian "TheOddOne" Wyllie to jungle in favor of doing a five-man delayed invade onto Dan "Dan Dinh" Dinh's jungle Maokai pick at blue buff (he had already cleared wolves). Players frequently locked in champions not because of an overall team composition, but because they were simply good at them. Champions were more consistently flexed between positions, not because they were "flex picks" as we think of in the current state of the game, but because the in-game roles themselves weren't particularly defined. The open LoL competitive circuit consisted of a few ESL events and Intel Extreme Masters, with amateur tournaments like ESL's Go4LoL happening weekly and monthly.Īt the time of Riot's first-ever championship at summer DreamHack in 2011, the metagame wasn't nearly as defined as it became even a year later in 2012. There were no leagues - League of Legends' first league didn't come until 2012 with the Garena Premier League in Southeast Asia - South Korea didn't have a native server, and Riot Games weren't yet running their own events. It wasn't called a world championship at all and the game itself was in its competitive infancy. The League of Legends Season 1 Championship in 2011 wasn't planned as an event that was anything close to the scope of what we now know as worlds. Daniel Marklund/DreamHack Season 1: Welcome to the jungle Jump to: Season 1 | Season 2 | Season 3 | 2014 | 2015 | 2016 | 2017 | 2018 | 2019įnatic were the first champions crowned in League of Legends. With the 10th edition of the world championship beginning Friday, I took a look back on the nine previous world championships and analyzed the metas, from memorable to miserable, to see just how far the game and its players have come since Season 1. The game almost never looks the same at the start of the tournament as it does at the end, in part thanks to the ever-evolving metagame of League of Legends and the emergence of new strategies and compositions during worlds. There are two constants at the League of Legends World Championship: change and adaptation.Įvery year since 2011, players from around the world have gathered to compete, and every year, the event has had a different look and feel, both on Summoner's Rift and away from the screen.
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